ALPHA HAS ARRIVED - Creo God Sim's Big Update
Creo's Alpha Stage has Arrived
Ladies and gentlemen, I present you with Creo God Simulator's alpha version. It's been quite some time since the last update, but this was for a good reason. With a major UI overhaul, and the creation of a new quest engine, I've created a new world of possibilities for our exciting game.
The list of updates and changes is HUGE, so feel free to give it a quick glance, or grab your reading glasses and get ready for a novel. I've put tons of work into the game, not to mention the exciting new soundtrack Creo's gifted composer—Olivia Crawford—is working on! There's lots in the works for Creo God Sim. The following is a list of current projects I'm working on:
- A new variety of quests and challenges to keep you buys and addicted for hours on end.
- Several new buildings and mechanics, such as Hospitals, Libraries, Mills, and many more.
- A new combat system with militias and barracks, to fight off monsters and invaders
- New events, such as Lightning Storms, Raiding parties, and more!
This alpha version of Creo will be updated with some Quality of Life updates and bug fixes, but major mechanics and gameplay updates will no longer be applied to the Itch.io DEMO VERSION.
If you're interested in becoming an Alpha or Beta tester, and would love to follow the development of my game,
join our DISCORD COMMUNITY now!
Now what you've all been waiting for: the list of updates in Version 0.1.0:
---------------BUG FIXES ----------
-Fixed bug where right clicking when holding shift in build would break UI
-Fixed small tree texture loading bug
-Fixed main menu text color not converting to white
-------------CHANGES ADDED --------
-MAJOR CHANGES-
- Created Quest and Objective Engine
- Complete UI Overhaul
- Roads need to connect to other roads to place
- Made it so now, ALL markets and shops are accessible from one trade menu screen!
- Created code structure to allow for easier future language localizations
- Added in Lightning God Power (Now you can smite with precision)
- Added in the new original soundtrack by the talented Olivia Crawford
- Added ability to save/load quests when saving game
- MINOR CHANGES-
- Created new build and trade menus
- Added volume settings and options menu in game pause menu
- Settlers can now talk at any time, rather than only at specific times
- Added ability to create particle effects on UI
- Created code structure where dev can create future quests easily
- Added sun object
- Added earth slice object
- Added an additional tree model
- Meteors now create craters, which take time to go away and prevent building
- Increased straight road placement speed
Files
Creo God Simulator
Build. Smite. Repeat. Show your skills as a God in this charming city builder!
Status | In development |
Publisher | |
Author | 8bit_bento |
Genre | Simulation, Strategy |
Tags | City Builder, god-game, Management, Pixel Art, Real time strategy, Retro, Unity, Voxel |
Languages | English |
More posts
- A New Dawn for Creo God SimulatorDec 01, 2020
- STEAM EARLY ACCESS NOW LIVE! V. 0.1.4Mar 02, 2019
- Version 0.1.3 - Major Faith and Fear UpdateFeb 11, 2019
- Major DEMO Patch V.0.1.2Jan 25, 2019
- Alpha Fix and More! V.0.1.1Jan 12, 2019
- V.0.0.4.4 Final Patch until next Major UpdateNov 21, 2018
- Version 0.0.4.3 Gameplay PatchNov 17, 2018
- V.0.0.4 Bug PatchNov 13, 2018
- Version 0.0.4 - Major Update!Nov 13, 2018
Comments
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After building the plaza, I can't build any other building for unknown reasons.
Hey there Giuseppe,
In order to place structures, they need to be placed within the blue build area, which is created by your road network. Did you lay down roads before attempting to place buildings? That might be a possible explanation for the issue.